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	<title>Comments for KevinjohnGallagher.com</title>
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	<link>http://kevinjohngallagher.com</link>
	<description>the frailty of genius: it needs an audience!</description>
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		<title>Comment on WooCommerce review by Jake</title>
		<link>http://kevinjohngallagher.com/2011/10/woocommerce-review/#comment-189</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Sun, 06 May 2012 00:00:10 +0000</pubDate>
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		<description>Really good review!</description>
		<content:encoded><![CDATA[<p>Really good review!</p>
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		<title>Comment on SPL ? more like WWF by kevinjohn</title>
		<link>http://kevinjohngallagher.com/2012/04/spl-more-like-wwf/#comment-172</link>
		<dc:creator>kevinjohn</dc:creator>
		<pubDate>Thu, 19 Apr 2012 16:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://kevinjohngallagher.com/?p=2239#comment-172</guid>
		<description>Because several people have asked over Twitter and email... 

&lt;strong&gt;NO other league in the world&lt;/strong&gt; has equivalent contracts or contract clauses that specify teams participation.</description>
		<content:encoded><![CDATA[<p>Because several people have asked over Twitter and email&#8230; </p>
<p><strong>NO other league in the world</strong> has equivalent contracts or contract clauses that specify teams participation.</p>
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		<title>Comment on SPL ? more like WWF by Paul67</title>
		<link>http://kevinjohngallagher.com/2012/04/spl-more-like-wwf/#comment-171</link>
		<dc:creator>Paul67</dc:creator>
		<pubDate>Thu, 19 Apr 2012 13:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://kevinjohngallagher.com/?p=2239#comment-171</guid>
		<description>Take the &#039;sport&#039; out of the sport and you are, indeed, left with WWF, Kevin.  
No offense to WWF.</description>
		<content:encoded><![CDATA[<p>Take the &#8216;sport&#8217; out of the sport and you are, indeed, left with WWF, Kevin.<br />
No offense to WWF.</p>
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		<title>Comment on WordPress has left the building by wp-coder.net &#187; WP Late Night #4: “An Orgy of Brads” edition</title>
		<link>http://kevinjohngallagher.com/2012/01/wordpress-has-left-the-building/#comment-163</link>
		<dc:creator>wp-coder.net &#187; WP Late Night #4: “An Orgy of Brads” edition</dc:creator>
		<pubDate>Thu, 12 Apr 2012 03:09:48 +0000</pubDate>
		<guid isPermaLink="false">http://kevinjohngallagher.com/?p=1517#comment-163</guid>
		<description>[...] Blog post mentioned in episode #2, where WordPress isn&#8217;t quite cutting it [...]</description>
		<content:encoded><![CDATA[<p>[...] Blog post mentioned in episode #2, where WordPress isn&#8217;t quite cutting it [...]</p>
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		<title>Comment on WordPress has left the building by WP Late Night #4: &#34;An Orgy of Brads&#34; edition &#124; WPCandy</title>
		<link>http://kevinjohngallagher.com/2012/01/wordpress-has-left-the-building/#comment-159</link>
		<dc:creator>WP Late Night #4: &#34;An Orgy of Brads&#34; edition &#124; WPCandy</dc:creator>
		<pubDate>Wed, 11 Apr 2012 17:09:34 +0000</pubDate>
		<guid isPermaLink="false">http://kevinjohngallagher.com/?p=1517#comment-159</guid>
		<description>[...] and Journalism postBangor Daily News workflowBlog post mentioned in episode #2, where WordPress isn&#8217;t quite cutting itDustin Curtis’ Svbtle (and his pitch, and coverage on TechCrunch)Svbtle theme for [...]</description>
		<content:encoded><![CDATA[<p>[...] and Journalism postBangor Daily News workflowBlog post mentioned in episode #2, where WordPress isn&#8217;t quite cutting itDustin Curtis’ Svbtle (and his pitch, and coverage on TechCrunch)Svbtle theme for [...]</p>
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		<title>Comment on Android, Applications &amp; the Mobile evolution by Stuart Duff</title>
		<link>http://kevinjohngallagher.com/2012/04/android-applications-mobile-evolution/#comment-158</link>
		<dc:creator>Stuart Duff</dc:creator>
		<pubDate>Mon, 09 Apr 2012 18:46:20 +0000</pubDate>
		<guid isPermaLink="false">http://kevinjohngallagher.com/?p=2138#comment-158</guid>
		<description>Thanks for making this post Kevin it has been very informative and goes a long way to alleviating some of my initial concerns surrounding technical development for the Android platform. As I work as a lone developer however my resources are limited for support over so many possible devices which to be honest remains my main concern. I still feel the Android platform is somewhat fragmented and the multitude of device specifications and hardware available on the market has the potential to cause me some headaches. 

The latest (as yet unreleased) app I have been working on for iOS as an example is a live performance music step sequencer which can use a fair amount of device resources depending on how many sequenced tracks / instruments / samples are used or activated at the same time. With Android I feel that the possible number of hardware options on phones and tablets could cause me real headaches if released on that platform due to there being so many different hardware specifications.

With iPhone and iPad I know the processor/ gpu specs and feel more comfortable / confident when quoting what and app can or cannot do or cannot do due to their being so little hardware choices with each occuring generation of apple device having the same hardware specs.

With the current multitude of Android powered devices on the market having so many different hardware specs I do not yet feel confident enough to say this app for example would work as intended or to a satisfactory standard over all of them.

This is not to say in the future that I will never consider Android development but for now I don’t think that it’s something I can attempt without getting some backlash, bad reviews from customers.</description>
		<content:encoded><![CDATA[<p>Thanks for making this post Kevin it has been very informative and goes a long way to alleviating some of my initial concerns surrounding technical development for the Android platform. As I work as a lone developer however my resources are limited for support over so many possible devices which to be honest remains my main concern. I still feel the Android platform is somewhat fragmented and the multitude of device specifications and hardware available on the market has the potential to cause me some headaches. </p>
<p>The latest (as yet unreleased) app I have been working on for iOS as an example is a live performance music step sequencer which can use a fair amount of device resources depending on how many sequenced tracks / instruments / samples are used or activated at the same time. With Android I feel that the possible number of hardware options on phones and tablets could cause me real headaches if released on that platform due to there being so many different hardware specifications.</p>
<p>With iPhone and iPad I know the processor/ gpu specs and feel more comfortable / confident when quoting what and app can or cannot do or cannot do due to their being so little hardware choices with each occuring generation of apple device having the same hardware specs.</p>
<p>With the current multitude of Android powered devices on the market having so many different hardware specs I do not yet feel confident enough to say this app for example would work as intended or to a satisfactory standard over all of them.</p>
<p>This is not to say in the future that I will never consider Android development but for now I don’t think that it’s something I can attempt without getting some backlash, bad reviews from customers.</p>
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